6/27/11

Torque MMO Kit



The Torque MMO Kit is a complete, production ready, commercially proven MMORPG solution. It is the same technology behind Minions of Mirth a successful, award winning MMORPG with over 70,000 registered players

Prairie Games and GarageGames are established companies staffed by professionals who have shipped numerous game and technology products.


Torque MMO Kit - Known Issues
1. Torque MMO Kit IDE 1.5.2 Port Doesn't Start

You need to update your Visual C++ runtime. Please download and install vcredist_x86.exe

Torque MMO Kit V1.3 SP1 Compiled Downloads

These downloads contain a compiled version of the C++ source code (Best for new users, designers and artists).

Quick start:

1. Download the Torque MMO Kit zip file and the tmmokit_dev_files.zip file. Links below.

2. Install the development files. Instructions in zip.

3. Unpack the the Torque MMO Kit zip file.

4. Change the tmmokit 1.3 folder from step 3 to tmmokit and copy to C:. Folder must be C:\tmmokit. There are hard coded paths pointed to this location.

5. Start the system and have fun with the included demo.

Install/Setup instructions are located here:

TorqueMMOKitInstallInstructions

Torque 1.3.5 MMO Kit V1.3 SP2 is available for download here (Again, compiled version - no source - matches the current code base of Prairie Games' Minions of Mirth MMORPG, best for new users, designers and artists):

tmmokit135_1_3_SP2.zip
Last updated February 5th, 2009

tmmokit135_1_3_SP2_test.zip
Last updated November 5th, 2008

tmmokit_1_3_SP1.zip.

Torque 1.5.2 MMO Kit V1.3 SP3 TEST is available for download here (Compiled version - no source - uses latest Torque Game Engine, currently unproven in a live MMORPG):

tmmokit152_1_3_SP3_test.zip
Last updated March, 2009
PLEASE CONTACT leathel or xerves on the forum for questions.

tmmokit152_1_3_SP2.zip
Last updated February 5th, 2009

tmmokit152_1_3_SP2_test.zip
Last updated November 5th, 2008

tmmokit152_1_3_SP1.zip
Last updated July 20th, 2008

Torque 1.7.1 MMO Kit V1.3 SP2 TEST is available for download here (Compiled version - no source - uses Torque Game Engine Advanced, currently unproven in a live MMORPG):

tmmokit171_1_3_SP2_test.zip
Last updated March, 2009

The necessary system software is available here as a zipped single download:
tmmokit_dev_files.zip Description of the contents of the ZIP file can be found in the Install/Setup link above.
Torque MMO Kit C++ Source Patches

For more advanced kit development, the following source patches can be used against the appropriate AFX C++ source to allow for C++ modifications to be used with the Torque MMOKit.

TGE 1.5.2 Patch

You can download the 1.5.2 C++ patch to be used against the AFX 1.0.2 for TGE 1.5.2 source.

tge152_patches_rev252.zip
Last updated March, 2010
PLEASE CONTACT leathel or xerves on the forum for questions.

tge152_patches.zip
Last updated October 22, 2008

You must own a license to the Torque Game Engine <- NO LONGER FOR SALE and ArcaneFX for TGE

TGEA 1.7.1 Patch

You can download the 1.7.1 C++ patch to be used against the AFX 1.1.2 for TGEA 1.7.1 source.

TGEASP3Patch.zip
Last updated March, 2010
PLEASE CONTACT leathel or xerves on the forum for questions.

tgea171_patches.zip
Last updated October 22, 2008

You must own a license to the Torque Game Engine Advanced and ArcaneFX for TGEA

Torque MMO Kit Tools

Tools for the Torque MMO Kit can be found here:

Torque MMO Kit Tools

RESTRICTIONS

The Torque MMOKit is copyright and trademark Prairie Games, Inc., with the Torque name itself a copyright and trademark of Garage Games, used with permission. A royalty free license is hereby granted to create commercial products, distribute the products for profit, with the Torque MMOKit EMBEDDED inside the product. Under no circumstance is the Torque MMOKit to be distributed (published), even as a derivative (enhancements), as a "kit" for making product. We're hoping this makes sense: make games, but don't, for example, enhance the kit, rename it, and distribute it as your own. Please contact Support@PrairieGames.com for any questions regarding these restrictions.

Credit: http://www.mmoworkshop.com